Maze Quest
A maze you walk one cell at a time, picking up letters as you go. The shape of the maze decides which words you can spell, and which paths cost you. Half puzzle, half pathfinding — the only Puzzlecub game where there is no clock, only choices.
Word formation · spatial reasoning · planning
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Free, ad-supported, no account required. Live on iOS and Android.
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Find the answer, stop the drop.
Quick-fire arithmetic, rendered as a quest. Streaks unlock the next scene; misses loosen the timer.
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Find the word, save the cart.
A definition, an A-Z keyboard, a hidden word. Pick letters one at a time; each one tells you something.
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Stop the ball, save the castle.
Math against a tide line. Right answers hold back the wave; wrong ones crumble a tower. Trivia in the margins.
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Slide the letters, bring 'em home.
Slide letters around a grid to spell words. Solo is a puzzle; vs-AI is a race against Doodle, Cipher, or Sphinx.
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Slot the piece, make the map.
Assemble a region from its real piece shapes. Difficulty rises from shape, to name, to capital, to a single fact.
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Solve the sum, stack the puck.
Combine two numbers to hit an answer, drop a puck, and fill the tube before the rising water overflows.
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